ROLE

Co-Developer in a team of 2

TECH

C++, Direct Draw, Win32

  • Developed a Win32 application that creates a game from scratch by specifying some ViewPort properties, camera properties, and characters’ creation along with levels creations.
  • The editor generates the code that a programmer will use as basic features to create his game.
  • Used to develop 2D Vector-Based games.

To view a demo of the game built, please click the button.

To view the source code of the project, please click the button. (*The source code is provided “as-is” without warranty of any kind. Please read the full disclaimer before proceeding.)