Individual Developer


C++, DirectX, HLSL (Shaders), Windows, PC

  • True HDR (High Dynamic Range) Rendering with Adaptation.
  • Supports Parallax Occlusion Mapping and Normal Mapping.
  • Renders to multiple RT’s.
  • Reflection and Transparency applied.
  • Supports all 3 types of lights.
  • Supports any FX File with Multiple Shaders effects applied at the same time.