Project Fuzzy Logic Missile
AI project.
Role
Individual Developer
Tech
C++, DirectDraw, Win32
Timeline
2006
Tags
GRAPHICS, AI, PROJECT
Highlights
Implemented a fuzzy logic engine that worked with approximately any fuzzy situation.
In this demo, I created a missile that follows a user controlled target according to its location in the world. The numbers in the scene describe how agile the missile will be according to the target. The lower the number, the more accurate the missile will be.
The number assigned to the black area is 10, so the missile will be too accurate.
To view the source code of the project, please click the button. (*The source code is provided “as-is” without warranty of any kind. Please read the full disclaimer before proceeding.)