Project Minimax & Fuzzy Logic

AI project.

Role
Individual Developer

Tech
C++, DirectDraw

Timeline
2006

Tags
GRAPHICS, AI, PROJECT

Highlights

  • Implemented an algorithm that is based on the Minimax (minimum and maximum) principle.

  • I used the algorithm for the AI of Checkers game.

  • The player’s color is white and the AI is red.

To view the source code of the project, please click the button. (*The source code is provided “as-is” without warranty of any kind. Please read the full disclaimer before proceeding.)

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Project Genetic Algorithm

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Project Spring System